There are some treasure chests, which contain items that can be used and combined and tinkered with later on – but they are as uninspiring as the settings. But even early on there are loads of them, and they can be defeated in less than three seconds. The enemies here are lousy, which is standard, you might argue – after all, you have to learn the ropes somewhere. Xillia eschews this in favour of a tedious trudge around a bland medical school setting, a murky sewer and then a seemingly endless, grey/green research building. But this is a tale hewn from clichés, packed with dishwater dialogue, boring characters and unimaginative settings.Ī good role player grabs your attention straight away, creates a reason to keep you interested, something to drag you into its powerful clutches and never let you go. Moving forward, you get to add more characters to your party, including a little girl with a talking doll. The game opens in a suitably steam-punky medical school and research facility, where the pair uncovers an evil plot to power a devastating weapon using mana pinched from unsuspecting victims in the vicinity. The pair exist in a time where humans have evolved enough to use part of their brain to employ mana and in turn access magical powers. Set in the land of Reize Maxia, you play one of two main selectable characters: the wide eyed, spiky-haired and incredibly dull med student Jude, or Milla, a disappointing cookie-cutter anime lass with a moody attitude, extraordinary mane of hair and predictable air of spirit-based mystery. The step to localise it for the West is consistent with Namco’s past activity, yet this is one two year-old romp we could have safely gone without. Quite why this is the case boggles the mind, as it’s a weak entry in the Tales canon with plenty of problems that we cannot be alone in picking up on. Like many of the preceding titles, it spawned myriad tie-ins, including novelizations, anime, Special Edition packages and even a sequel. Japanese audiences and critics adored the latest instalment in the series, Tales of Xillia, when it was released in 2011. Whilst they aren’t sitting at the top table with your Final Fantasies, Dragon Quests and Personas, you can generally rely on a Tales sequel to provide a solid chunk of fantasy role-playing action. Beginning as a turn based, very traditional JRPG affair, the series evolved nicely to the point that more latter-day instalments like Tales of Symphonia and Vesperia were highly enjoyable adventures that specialised in an innovative brand of fast-paced, real time combat. I personally still prefer playing with the original japanese voice over as it has more "character" compared to the english dub in case of tales of games, you can usally feel that the japanese VA's usually are more prone to "be" the actual character, while the english VA's, yeah there are some that go the extra mile to get into the character, but it's usally a rare level of commitment on english VA's, many just go to the studio, record up to "just fine" level, cash the paycheck and go back to find another job.Namco debuted their Tales series on the Super Famicom back in 1995. It's not necessarly the case with Xillia, and there are even some cases like Final Fantasy XII/12 which the japanese voice over sucks so much that not even the japanese players want to play the game with it (and honestly the english dub of FF12 is amazing). Thats why english dubbing is usually avoided by people that actually played with the original voice over, because it's often a bypass to not pay the original cast and ends up delivering a bad quality product just for the sake of avoiding to use more money, many people i know ended up waiting for an english translation patch for the original japanese game or an undub patch just to get around these issues. Click to expand.Have you ever tried the God Eater games on Steam? They specifically did a terrible job porting the game, and using low budget eng voiceover just to get around the liciensing issues for the japanese voice cast, the english dub is bad, lacks in emotion and feeling, has unbalaced audio issues, one scene they are whispering (not becuase they are, the audio is just extra low) and the next take you have to mute because your eardrums just exploded with a cringe AF "HIYAAAAAAAAAAA" from the female party member.
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